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Hardware & Software List

Below is a list of hardware and software that Dare can provide at the 2012 Competition. Once selected, your team will be asked to provide more detailed information on technical requirements.


Hardware

- Development PC & iMacs:
  Core2Duo 3Ghz, 4GB of RAM and Nvidia GT440 (or similar)
  
iMacs OSX 10.7, Core2Duo 3Ghz, 4GB, onboard video

- other hardware (e.g. mobile phones, consoles, handhelds, tablets etc.) will depend on sponsorship. We encourage students to bring in these platform hardware as much as they can. Alternatively, as soon as the teams have been selected, Dare will try to get your requested hardware through the route of sponsorship and there's no guarantee that sponsorship can be sought successfully. If you are unsure about the platform that you choose, please send an enquiry to enquiries@daretobedigital.com.

Note: all hardware brought in by the Dare participants are not allowed to connect to the main Abertay University network. They can only be connected to individual PC.


Middleware

Unity3D are pleased to offer any teams taking part in this year's Dare to be Digital with full pro licenses to their tools. This will allow any teams taking part the ability to be able to deploy their game to the web, PC, Mac, iOS devices and to Android. Unity are also offering technical support to any teams using their engine so that teams can expect someone from Unity to get back to them within two or three days on any problems they are having. Unity can be found here at http://unity3d.com/ where you can grab a free pro trial now just to have a play with it.

Note: students are free to choose any engine they want.


Dare 2012 Standard Software

  • Microsoft Windows 7 64-bit
  • Microsoft Office 2010
  • Microsoft Visual Studio 2010
  • Adobe Creative Suites 5.5
  • Autodesk Software Suite including:
    3ds Max 2011
    Maya 2011
    Softimage 2011
    MatchMover 2011
    MotionBuilder 2011
    Mudbox 2011
    Composite 2011
  • Firefox
  • Google Chrome
  • 7zip
  • TortoiseSVN
  • VLC Media Player
  • Notepad ++
  • Audacity
  • Flash Player, Quicktime Player, Java Runtime, Adobe Reader

Others

NOTE:

A technical form will need to be filled in by selected teams. Every team has the maximum of one week to finalise their wishlist of hardware and software requirement. Please make sure you think it through even at this application stage. You are free to choose any engine or software you want to use for your game. Due to costs issue, we recommend the teams to use as much open source as possible. Sponsorship will need to be sought on any paid licenses and there's no guarantee that we can get it.  

If you have any queries check out the FAQs or if you can't find an answer contact enquiries@daretobedigital.com. You can also check out our facebook page. We will answer your question as soon as possible.

All images, videos, content Copyright © 2012 Dare to be Digital Limited except where noted. All Rights Reserved. enquiries@daretobedigital.com
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